Wednesday, August 26, 2009

Artist Sandbox at the Port



As I'm slowly tidying up The Port sim over the next few months, I'm keeping aside a 8000 m² section as a public sandbox for Artist's to build and play with their ideas.

Rather than adding a new gallery to the every growing number of exhibition spaces in Second Life, I'm hoping to provide a space for people to develop ideas somewhere quietly before releasing to the public.

The plot has a prim bonus - so there's generally 5000 prims available to play with ( depending what other projects are going on in the sim ) and the land is terraformable.
The return time is set to 24 hours.
For members of the Port Community - you can keep up projects for a few days... ( but I'll delete them myself - if they've been there longer than a week )


Link to Sandbox

Friday, August 07, 2009

Avatar Orchestra Metaverse - performance 7/8/09

For the opening of Kriti Island - Kritical Works exhibition for ISEA2009, Avatar Metaverse Orchestra did a wonderful performance - one utilising am Note, We are Music, which then blended into one of their own compositions 'Aleatricity'

Video thumbnail. Click to play
Click for Performance


The video file is mp4 and 27 mins long...
0:00 - 11:00 mins - I am Note, We are Music
11:00 - 27:00 mins - Aleatricity

Kritical II and ISEA2009

You might have caught me twittering on about ISEA lately - its the International Symposium on Electronic Art, and this year its exhibition and conference is a bit closer to home in Ireland. I've been part of a collaborative show based in Second Life for the last two years, organised by WanderingFiction Story.
I'm exhibiting two pieces - ( machinima below ) and presenting a paper on the 29th August at the Golden Thread Gallery in Belfast, as part of a panel on Dialogic Exchanges for Virtual Curation.

The exhibition begins from the 7th August - till the end of the Month, and the SL show will stay up for a bit longer. SLURL here -> http://slurl.com/secondlife/Kriti%20Island/21/136/22

I AM NOTE, WE ARE MUSIC




video duration - 11 mins

This piece turns avatar height into musical notes, inviting the audience to social play and shapeshifting of one's avatar. The Machinima shows an Improvisation by Avatar Orchestra Metaverse, who did a wonderful performance to demonstrate how the Installation works, and also how it can integrate into their own work.

GESTALT CLOUD




video duration - 5 mins

This is the complete installation I've been working on for a while - complete with growing Trees and immersive music. It requires four avatars to make it work, coming together in the Cloud Generating Matrix to create rain, starting a cycle of Forest Growth.

Sunday, August 02, 2009

Reflections

Reflect

I still can't get enough of the mirrors in Twinity...
Also neat that you can change the colour and falloff of lamps as well.

Just needs to sort of shadows...

search for Annabeth's Art Gallery in Twinity...

Twinity Apartment Cave

Cave in Twinity Apartment

I had to do it! I converted the Bathroom in my Twinity Apartment into a small cave.

Twinity added the ability to upload your own 3D objects a few months ago, and I'm starting to get my head around it... ( there's little documentation on how - so I'm bumbling around with trial and error ). I'm using Blender - to create COLLADA files, which is the file format Twinity likes stuff imported with.

Clothing Templates are supposed to be coming soonish to the public.. but at the moment it seems most of the good stuff is in the realm of registered developers.

Regardless - Twinity's slowly moving towards User Generated Content, and with a micro-currency system called Globals - hopefully another virtual 'mirror' market to create content for, or at least a new 'Gallery' opportunity for VW Artists to show more than just flat art in frames.