(I'm suprised how flexible the tools for creating shapes are in Second Life. SL Might be a great way to initiate artists into more complex 3D packages.)
Lecturer at University of Salford teaching BA(Hons) and MA Animation.
Her practice is Moving Image based, working with Performance and Stories - across screen and interactive media. She is also interested in the applied use of Creative Technologies.
Annabeth is also a member of the Leeds Creative Timebank - where she supports documentation of community and arts projects in the region.
Her work has been shown Internationally, notably as an Artist based in the virtual world of 'Second Life', where she is known as Angrybeth.
She also uses other Game Engines and 3D Virtual Worlds for educational purposes, and consults and helps design projects which use of game technology. Currently she is doing a collaboration with Leeds University's Earth Science Dept - to create Serious Games for Geology.
Her Real world website is at Annamorphic.net
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